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[Game Engine虚幻引擎 2008-01版源代码

Description: 虚幻引擎2008-01版源代码 看好了是2008版的 UT2007 1.1版和 战争机器 都是用这版引擎完成的 内含 UT2007源代码 UnrealEd源代码 Engine源代码 DX Render源代码 不包含 physx 此引擎physx版本为 2.7
Platform: | Size: 7713146 | Author: z3238488 | Hits:

[Game EngineAGEIA_NovodeX_PhysX_2.7.0_SDK_Core

Description: AGEIA_NovodeX_PhysX_2.7.0_SDK,这是个很强大的物理引擎,Xbox360和PS3都使用了这它。现在在他的官方主页上已经无法获得SDK了,必须要先注册提交申请,通过后才能下载。应该说这个SDK是比较新的了-AGEIA_NovodeX_PhysX_2.7.0_SDK, this is a very powerful physics engine, Xbox360 and PS3 use the it. Now in his official home page has been unable to obtain the SDK, we must first register to submit their applications before it is downloaded. It should be said that this SDK is a relatively new kind of
Platform: | Size: 32606208 | Author: 马小凯 | Hits:

[VC/MFCPhysXSDK

Description: 一本介绍经典物理引擎Physx的书籍,对于学习Physx有较大帮助-An introductory physics engine PhysX classic books, learning PhysX for more help
Platform: | Size: 19456 | Author: 张三 | Hits:

[3D GraphicNxOgre_BloodyMess1.5.5

Description: NxOgre BloodyMess 1.5.5最后版本,NxOgre的指南没有说清楚,仅有BloodyMess是无法编译通过的,首先需要2.8.4的Physx,以及1.7.0以上的Ogre,还有编译BloodyMess所需的RC包。这里一并附上!另外说一下,NxOgre的官网已经被和谐了...www.nxogre.org,而最新的NxOgre可以在这里获得https://github.com/betajaen/nxogre。以及与Ogre结合所需的https://github.com/betajaen/critter!-NxOgre BloodyMess 1.5.5 final version, NxOgre guide does not make clear, only BloodyMess can not compile, the first need 2.8.4 Physx, and 1.7.0 above Ogre, there needed to compile BloodyMess RC package. There shall be accompanied! Also talk about, NxOgre' s official website has been harmonious ... www.nxogre.org, but the latest NxOgre available here https://github.com/betajaen/nxogre. And combination with Ogre required https://github.com/betajaen/critter!
Platform: | Size: 622592 | Author: wangyongbao | Hits:

[OtherPhysX_2.7.3_SDK_Core

Description: Source Development Kit for Ageia PhysX 2.7.3. Good for making physics interactive games and puzzles. 39 Samples included. AGEIA PhysX SDK 2.7.3 was released on 6th September 2007. Ageia, founded in 2002, was a fabless semiconductor company. Ageia later acquired NovodeX, the company who created PhysX – a Physics Processing Unit chip capable of performing game physics calculations much faster than general purpose CPUs; they also licensed out the PhysX SDK (formerly NovodeX SDK), a large physics middleware library for game production. On February 4, 2008, Nvidia announced that it would acquire Ageia. On February 13, 2008, the merger was finalized. The PhysX engine is now known as Nvidia PhysX, and has been adapted to be run on Nvidia's GPUs.
Platform: | Size: 33302868 | Author: NovodexPhysx | Hits:

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